QUOTE(GrubWerm @ Jun 19 2007, 05:41 PM)

Is it possible to make an anti thirst acscript for skunkworks in ac? I was trying to do it with actool but the only companion variable to check players in vincinity, _playersnear, seems to not detect in a great enough range. Any help would be greatly appreciated. Thanks
Well, you can look at the collection of players that are in the vicinity, though I have no idea what "anti thirst" was so I cant tell you any more, but if you're just looking for an alert about people in the area, you could also just be alerted when a player object is created using the appropriate event.
-t