Old way:
LoadRGB X,Y
Call ColorMe
ColorMe Procedure
// IF Red > Green & Blue , Set V1,1
// IF Green > Red & Blue , Set V1,2
// IF Blue > Red & Green , Set V1,3
Set Color_M,V1
New Way:
LoadRGB X,Y
Function ColorX
// IF Red > Green & Blue , Set Result,1
// IF Green > Red & Blue , Set Result,2
// IF Blue > Red & Green , Set Result,3
Set Color_M,$ColorX
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Is this the Right usage? Unable to test at the Moment, Recoding my SWG:Ham_bars.inc to work with LOTR:Lotr_Bars (Healing Bot - party of 5)..
