When I call SetActiveWindow on any maximized window, it unmaximizes the window. I have a dual monitor setup, so I can play my game maximized (not fullscreen, just maximized like any other app) and run ACtool on the other monitor. But when I call SetActiveWindow it unmaximizes the window, and it takes several seconds for the game to recreate all the directX buffers.
Is there a way to set it up so that it sets the active window as if I just clicked on the title bar?
