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How to detect object out of range
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SpeedFreak
Apr 4 2006, 02:05 PM
OnObjectDestroy only will be invoked if for some reason the object is destroyed gone but not when it goes out of range.
How should I handle the case of detecting an object destroyed by when it goes out of range?
GKusnick
Apr 4 2006, 03:27 PM
aco.fExists
Or else do some sort of distance calculation yourself, to suit your particular requirements.
SpeedFreak
Apr 4 2006, 04:27 PM
Thanks
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