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Full Version: DT's Fishbot FIXED !!
AC Tools Everything Macro > AC Tool Macros > Final Fantasy XI Online
StellerNova
Well took me a lil time but finally got the damn thing working.

its rough coz i no programmer but i managed to piece together enough info from the rest of the forums to make it work correctly.

Fishes
Kills Fish and reels in
Sorts inv
Adds Bait

anyone wants this plz PM me and ill be more than happy to send it

again thank you to the AC Tools community and the sterling work being done.

StellerNova
Ok i dont think asking for pm was the best way to do this lol (lil overwhelmed here)

so biggrin.gif

BTW you do need the JP windower for this to work "out of the box" full link is included in the macro so all u have to do is Download this and check it out.




Kalam
I see you have an option to limit the fish you reel in based on their 'HP'. Is there a list somewhere that gives the approx HP of each fish/monster?
Vivi
QUOTE (Kalam @ May 12 2006, 02:42 PM)
I see you have an option to limit the fish you reel in based on their 'HP'.  Is there a list somewhere that gives the approx HP of each fish/monster?
Kalam
Thanks!
sean1976
K since you are releasing a working version of DT's fishing code I may as well put this out there for those who are active in the community. I have the fishbot I made from DT's original code, without the deadcode in DT's original file,and have been updating/improving since I joined these forums as well as some features another coder gave me. However I have no intention of making a release to the general public that is not willing to learn ACTools and basic coding first. So if you are an active member on this site and want the code send a pm and I'll arrange to get it to you, but please respect the intent on not release my mod to people who don't contribute.
Parmon
Ill take you up on that sean smile.gif

also fishing by hp is a bit outdated now that you can target the exact fish
segfault
Hmmm there's somethign I'm not understanding. I haven't ran the fish bot yet, but there doesn't seem to much difference in the macro code except that you're using the rzn's dat file. Does the japanese windower automatically keep track of the window name or something so that ACTool always knows where to redirect commands to?
StellerNova
no not much has been changed tbh just enough to get it working with the basics required to killfish and relax by your pc.

Yes it does use rzn's dat file (needed for various variables)

And the jp windower while not having the full functionality of azarils (ie windower macros, tpparty etc) Does have a stable window name which i have preloaded macro to direct at.

Its an out of the box fix nothing fancy like i said im only really starting out here but hey least im trying AND i got the damn thing to work without asking tongue.gif
sean1976
which really all we ask here is that people put the effort in to learn ACTools. If they do that we'll help all day long.
Chicken808
i have been trying figure out how to use this whole macro thing but i just cant figure it out.... i have tried to run this macro but i can't seem to get the thing to fight the fish... i have been tring to get edge's one to fight the fish but it just won't do it...

any help would be aprciated.
segfault
Ah thanks steller. I'm just trying get a better handle on this whole ACTool thing :-p
leeho32
i dont see any link for JP windower in the macro ><
Where can i get this JP windower?
leeho32
sry i just found it ^^;;

leeho32
I am trying to learn ACtool by looking at code.

EDGECOM's code seems straghit forward, so i can understand easily.

But this code is hard to follow ><

I wana put some fight option when caught monster.

but hard to understand StartFishing and FightFish method. ><

For example,

// Increment BadFishCount in case no bait or rod equipped
Inc $BadFishCount

I think, there is no testing code for check bait and rod status.

Am i right?
Parmon
...
sean1976
And keep in mind that Drewlt did not release that as a bot, he released it as sample code snippets. In terms of making a working fishbot there is a massive ammount of unneeded and dead code in there. But he did comment it so fully that if you just read through all the files you should be able to figure out what is going on.
kuu
I keep getting bad fishcount 6 here.

Trying to track down the problem, but no luck.

It seems to read player status, but not when starts fighting.
sean1976
might be windower issue, try the jp windower ffwindower.
kuu
I did, no help.

I was tinking of using the updated rzn with select active window, but that broke the code it seems.

sean1976
Dunno then, I use the info in rzn's info file but I do not actually use the file itself normally in my bots but the information there is good.
RiRi
Sorry but i don't know where to throw this post..

Regarding the JP windower...

how in the world do i get it to work ><?

i tried looking at the readme.. the only thing i got was a headach

Anyone mind pointing me to a guide or be so kind as to show me how to use it? :\

thanks and sorry for being so noobish =/
StellerNova
just run it ? works for me straight from the download

sean1976
try this installer of it

http://www.rapidshare.in/download.php?file...e21262c5645d796
Deadlymice
As far as I know this script wasn't released cause it was thought to be too powerful... he did release the script so ppl who would actually spend their time to get it working could reap their rewards. Buy yeah thats just my opinion I could be wrong. Did you ask Drewlt if you could distribute this since its essentially his code?
drewlt
I don't mind whatever is done with it. It was released for macro writers to learn from. But once it's on the Internet, if I care what happens to it, I'm in trouble.

smile.gif -DT
NotMe1963
QUOTE (Deadlymice @ Sep 27 2006, 11:23 PM)
As far as I know this script wasn't released cause it was thought to be too powerful... he did release the script so ppl who would actually spend their time to get it working could reap their rewards. Buy yeah thats just my opinion I could be wrong. Did you ask Drewlt if you could distribute this since its essentially his code?

It took 5+ months to post that?



Deadlymice
lol didn't notice the time =D *feels noobier than normal*
fightermonk
I am having trouble getting this to work. First of all I couldn;t get the Jap windower to work, but I am using nameSetter and changed the name properly so I hope that isn't the problem.

Secondly, it doesn't seem to read the player state. It is always 0 even with a fish bites and even when the rod is cast. What am I supposed to be using to make this work? FFACT or DTACT or neither?

I am thinking probably DTact but I must be retarded because I can't get that to work. But then again I am not so sure that I should be using DTACT since I don't see any of the DTACT type function calls in the .mac code.

So maybe the problem is just that I can not get the Japonese windower to work and that is the only reason that I can not get the player status etc. ?? Hmm I'll keep trying, but if anyone can clarify any of this I would appreciate it.
fightermonk
btw, I am trying to get StellerNova's bot to work. I threw away the one I worked on for 2 days because I could not get rod location using FFACT and it was always CENTER.

Then I figured I might try to use DTACT but I don't see much sample code to help me or any more complete xml files, etc. Also I can't seem to get DTACT to work.
fightermonk
I' m very sorry for all the posts, but I got the Jap windower to work, and the bot seems to be doing the same thing still. Player status is always 0 and then it gets bad fish count to 6 and pauses ...
sean1976
If the bot was working when originally posted (I assume it was) then the problem is most likely one of two things,

1) the name the windower is using is different from the name the bot is looking for to stay in focus.

or

2) the offsets (or if used ffxi_info.dat then need to enter the offsets manually) were not updated after one of the updates and are no longer good.

If the first then you just need to change the windowname the bot looks for to be an exact match to what the windower uses. If it's the second then you just need to get current offsets to replace the old ones with.
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