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AC Tools Everything Macro > AC Tool Macros > Final Fantasy XI Online
Meg
In case anyone wanted them:

Utsusemi 1=4C53FC
Utsusemi 2=4C53FE
cbr900son
Ive been playing around with actools macro and mem searching. Just curious how did u know where to find memlocs? and that they were it? Hope u dont mind noob question.
Vivi
QUOTE (cbr900son @ Jul 27 2006, 09:46 AM)
Ive been playing around with actools macro and mem searching. Just curious how did u know where to find memlocs? and that they were it? Hope u dont mind noob question.

I'm not into the whole memory searcher thing, but I guess that (s)he used utsusemi, searched, removed utsusemi, filtered the results, used utsusemi again, filtered the results and so on.

There's quite a few memory searchers out there, but I like T-search and ArtMoney the most. Try playing around with them if you're interested in it and want to learn.
vampirequeen
those are helpful if someone wants to make a bot that plays ninjas for you biggrin.gif
cbr900son
yeah just started playing around and makeing super basic macros and downloaded t-search but not sure how to really find the values i want and intergrate into a macro. But thats just me being a noob at this im sure ill continue to play and try to learn.
Vivi
QUOTE (cbr900son @ Jul 27 2006, 07:07 PM)
yeah just started playing around and makeing super basic macros and downloaded t-search but not sure how to really find the values i want and intergrate into a macro. But thats just me being a noob at this im sure ill continue to play and try to learn.

Here's a good post on the FFACT forum: clicky.

It explains a few stuff on how to search etc. You do have to register to be able to see it though. smile.gif
cbr900son
THX! ill check it out tonight after i lvl alittle in FFXI

EDIT checked out link but cant find a workind DL for FFXI Offset Maker
Pyrolol
Meg - are those pointers? Are they the start of the structure, or the place within it where the values are actually stored?


tbh you only need one offset for that^^ point to the start of the structure they're in, and then provide an offset from the start of the structure to the specific value (this probably won't change on updates etc).
CyrusTheGreat
ummm... ya sorry to breathe life into a dead topic, but anyone have updated offsets for shadows? thx.
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